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Ad Monetization in Mobile Games - Benchmark Report 2026

Best AppsFlyer Alternatives in 2026: Adjust vs Singular vs Tenjin

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Building a Viral Content Machine: How to Make Viral Content & Creatives

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How to Calculate Revenue for In-App Advertising: Our Proven Framework

  • Stop Bad Traffic: How Snake.io Reduced Fraud Requests by 33%

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    Tara Meyer

    Stop Bad Traffic: How Snake.io Reduced Fraud Requests by 33%

    Learn how one of casual gaming’s biggest studios used Tenjin to stop fraud from scaling alongside their UA  Scaling user acquisition (UA) across multiple networks and geos can get complicated. When you’re getting hit with repeat fraud, broken site-level blocks, and a growing pile of refund requests, it can make the situation worse. Just as...

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  • Tenjin’s All-Inclusive Plans: Free vs Paid, Conversion Limits, and What You Actually Need

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    Tara Meyer

    Tenjin’s All-Inclusive Plans: Free vs Paid, Conversion Limits, and What You Actually Need

    Compare Tenjin plans, conversion caps, and overage costs so you pick the right tier.  TL;DR Contents What You Should Know About Tenjin  Tenjin is a mobile measurement partner (MMP) built for gaming studios and app teams that want precise attribution, clean data, and pricing that doesn’t punish growth.  Most marketing analytics tools are built for...

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  • Best AppsFlyer Alternatives in 2026: Adjust vs Singular vs Tenjin

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    Tara Meyer

    Best AppsFlyer Alternatives in 2026: Adjust vs Singular vs Tenjin

    If you have already read our guide on how to choose an MMP, you know the mistakes that most commonly derail an evaluation before it even gets started. Opaque pricing, feature gating, support tiers that only become clear after signing, and platforms that assume far more technical resources than most teams actually have. This article...

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  • How to Choose an MMP: Avoid These 9 Mistakes

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    Tara Meyer

    How to Choose an MMP: Avoid These 9 Mistakes

    Choosing a mobile measurement platform is one of the more consequential decisions a growth team makes. Get it right and you’ll have a clear view of what’s working, what’s not, and where to allocate budget next. However, if you get it wrong, you end up paying for a platform that not everyone on your team...

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  • Ad Monetization in Mobile Games – Benchmark Report 2026

    Roman Garbar

    Ad Monetization in Mobile Games – Benchmark Report 2026

    Introduction Earnings from showing ads in mobile games have seen better years, but despite the challenges, ad revenue opportunities remain strong. More and more game publishers are increasingly adopting “hybrid monetization” – a mix of in-app advertising (IAA) and in-app purchases (IAP). While experts continue to debate the realistic ratio of IAA to IAP, whether...

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  • How to Leverage OpenClaw & AI Automated Content Creation in Mobile Marketing

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    Tara Meyer

    How to Leverage OpenClaw & AI Automated Content Creation in Mobile Marketing

    Automated content creation is quickly becoming one of the most powerful growth levers in mobile marketing. But most teams are still doing it the wharf way: manually ideating, scripting, editing, and publishing content across multiple platforms while trying to keep up with an ever accelerating content cycle.  In a recent Tenjin 101 podcast episode, we...

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