Los ingresos han aumentado 8 veces desde que empezamos a usar Tenjin hace unos años y el gasto en UA pagado es 30 veces mayor, así que Tenjin ha transformado completamente nuestro negocio. ¡Nos encanta Tenjin!
Unit Economics For F2P Games: A Profitable Free-To-Play Business Model
In a recent episode of Tenjin 101, we sat down with Michal Tomčány, a Slovakian game designer with over a decade of experience crafting free-to-play games. He helped us demystify one of the most critical yet often misunderstood concepts in mobile gaming: unit economics. Michal brings a refreshing approach to mobile game economics. Despite holding...