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60 Days to Scale: How SuperGaming Increased App Installs by 25%

What is LTV Prediction (pLTV)?

IAA & IAP: Differences in Ad Revenue Attribution

  • Ad Monetization in Mobile Games – Benchmark Report 2026

    Roman Garbar

    Ad Monetization in Mobile Games – Benchmark Report 2026

    Introduction Earnings from showing ads in mobile games have seen better years, but despite the challenges, ad revenue opportunities remain strong. More and more game publishers are increasingly adopting “hybrid monetization” – a mix of in-app advertising (IAA) and in-app purchases (IAP). While experts continue to debate the realistic ratio of IAA to IAP, whether...

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  • How to Leverage OpenClaw & AI Automated Content Creation in Mobile Marketing

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    Tara Meyer

    How to Leverage OpenClaw & AI Automated Content Creation in Mobile Marketing

    Automated content creation is quickly becoming one of the most powerful growth levers in mobile marketing. But most teams are still doing it the wharf way: manually ideating, scripting, editing, and publishing content across multiple platforms while trying to keep up with an ever accelerating content cycle.  In a recent Tenjin 101 podcast episode, we...

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  • Tenjin is the First MMP to Support CloudX Ad Revenue Attribution

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    Tara Meyer

    Tenjin is the First MMP to Support CloudX Ad Revenue Attribution

    Tenjin now supports CloudX ad mediation revenue, making Tenjin the first mobile measurement partner to offer CloudX attribution for mobile publishers.  If you’re already using CloudX as your mediation provider, you can now send your ad mediation revenue data directly to Tenjin. Get a complete picture of ad revenue LTV and ROAS, broken down by...

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  • Tenjin Subscriptions Reporting: Campaign-Level Visibility for Subscription Revenue

    Roman Garbar

    Tenjin Subscriptions Reporting: Campaign-Level Visibility for Subscription Revenue

    If your app monetizes through subscriptions, you probably already know that installs only tell part of the whole story. Trials, conversions, renewals, and cancellations each have their own impact on revenue. Connecting those dots back to your user acquisition (UA) data has meant pulling from multiple sources and stitching it together manually. Tenjin Subscription Reporting...

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  • Google ODM and ICM Explained: What App Advertisers Need to Know in 2026

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    Tara Meyer

    Google ODM and ICM Explained: What App Advertisers Need to Know in 2026

    In this episode of Tenjin ROI 101, Ashley Black, founder of Candid Consulting and former Google ad sales lead, explains some of the most misunderstood terminology in iOS app advertising. With nearly a decade inside Google and six years leading the app ad sales team, Ashley shares a perspective that is hard to find: she...

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  • Tenjin and Xsolla: Unifying Web Shop Revenue and Mobile Marketing Analytics

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    Tara Meyer

    Tenjin and Xsolla: Unifying Web Shop Revenue and Mobile Marketing Analytics

    Web Shop purchases are now attributed to the correct install source and measured alongside in-app revenue in Tenjin. This gives a complete view of player lifetime value (LTV) and return on ad spend (ROAS) across both in-app and web in one place.  Web Shop Revenue Now Available Inside Tenjin Budget decisions are only as good...

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