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Best practices

Two biggest changes for iOS advertisers in 2023: SKAdNetwork 5 and Privacy Manifest

  • Ad Revenue Callbacks and ROAS campaigns increased YOMI Studio’s ARPDAU by 60% – Case Study

    Roman Garbar

    Ad Revenue Callbacks and ROAS campaigns increased YOMI Studio’s ARPDAU by 60% – Case Study

    In this case study, we take you through the journey of YOMI Studio as they enter an unprecedented phase of hyper-growth after incorporating Tenjin’s Ad Revenue Callbacks and ROAS Campaigns. Here is a summary of what they achieved: About YOMI Studio YOMI studio is a small studio (10 people at the moment), based in Ho Chi...

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  • How gaming studios can start self-publishing and scale post-IDFA – an Umami Games case study

    Roman Garbar

    How gaming studios can start self-publishing and scale post-IDFA – an Umami Games case study

    The importance of incorporating automated tools to gain data insights was escalated by the iOS 14.5 privacy changes. In this case study, we follow the journey of Umami Games as they make the switch from manual reporting in tools like Google Spreadsheets and Trello, to a fully automated data infrastructure post-IDFA. By building internal BI,...

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  • Webinar: Marketing Science w/Tenjin

    Ebony Nicole Simone

    Webinar: Marketing Science w/Tenjin

    Episode #1: Data Scientists of Hyper-casual Head of Data Science and Tenjin General Manager Carole Wai Hai moderates a new webinar series where she sits down with industry experts to discuss marketing science aspects in Adtech, specifically within mobile gaming and hyper-casual. In this premiere episode, the panel discusses their backgrounds in Data Science, its...

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  • Attribution in 2021: what will and will not work

    Roman Garbar

    Attribution in 2021: what will and will not work

    2021 iOS 14 changes are going to change businesses around the world. Even though the changes are coming very soon, there is no common understanding of what marketing analytics will look like. Today I’ll talk about the myths publishers are discussing and give my evaluation with recommendations. 1) Blind eye approach: Nothing will change All...

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  • Is it worth doing self-publishing on mobile? White Room Games, Ruby Games, LuckyKat founders explain

    Roman Garbar

    Is it worth doing self-publishing on mobile? White Room Games, Ruby Games, LuckyKat founders explain

    Apple just made the mobile industry much more appealing for self-publishing. They announce that platform commission will be decreased to 15% for publishers earning less than $1 million per year in a recent press release. We sat down virtually with three founders that decided to self-publish their games. Let’s meet our guests: Kirill Nekrasov Founder of White...

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  • The Vending Machine Podcast – indie developer Lucky Kat on his journey with Tenjin

    Ebony Nicole Simone

    The Vending Machine Podcast – indie developer Lucky Kat on his journey with Tenjin

    An oft-quoted phrase in business is that “the customer is always right.” A new podcast, “The Vending Machine: Game publishers and their service providers,” puts this to the test. Hosts Peggy-Anne Salz of Mobile Groove and Oliver Kern from Lockwood/Target Games sit down in their premiere episode with Co-founder of indie studio Lucky Kat Studios (publisher of Grumpy Cat’s...

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