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Ad Monetization in Mobile Games - Benchmark Report 2026

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How to Calculate Revenue for In-App Advertising: Our Proven Framework

  • Vietnam’s Mobile Gaming Industry: 5 Trends Every Publisher Should Know

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    Tara Meyer

    Vietnam’s Mobile Gaming Industry: 5 Trends Every Publisher Should Know

    Vietnam has evolved into one of the world’s most active mobile game development markets. But the real story isn’t just about downloads. It’s about how the industry is developing. Vietnam has earned a reputation as a mobile gaming powerhouse. In 2025, the country ranked as the second-largest exporter of mobile games by downloads, with nearly...

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  • How Vietnam Became a Leading Mobile Gaming Market

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    Tara Meyer

    How Vietnam Became a Leading Mobile Gaming Market

    Vietnam has become one of the world’s largest mobile game producers, yet many still underestimate both its studios and its domestic market. When people talk about mobile gaming, countries like China, Finland, and Turkey usually dominate the conversation. Vietnam rarely makes that list. However, Vietnamese developers generated nearly 5 billion mobile game downloads, making the...

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  • How to Build a Mobile OEM Advertising Strategy in 9 Steps

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    Tara Meyer

    How to Build a Mobile OEM Advertising Strategy in 9 Steps

    Mobile OEM advertising can unlock new Android audiences, but results depend on more than choosing a manufacturer and launching a campaign. Marketers need to match each target market with the right OEM partners, ad formats, targeting signals, and measurement plan. A strong strategy begins with five decisions: This guide draws on a Tenjin ROI 101...

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  • iOS Subscription Revenue Reporting Now Included in Every Tenjin All-Inclusive Plan

    Roman Garbar

    iOS Subscription Revenue Reporting Now Included in Every Tenjin All-Inclusive Plan

    Tenjin’s native iOS Subscription Revenue Report connects trials, subscriptions, renewals, cancellations, and revenue to the campaigns that acquired each user. RevenueCat and Adapty integrations are also supported, bringing their subscription events into the same acquisition reporting environment.  We’ve just released the open beta of Subscription Revenue Reporting for iOS. It gives subscription app teams a...

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  • Mobile OEM Advertising Explained: 6 Common Myths Busted

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    Tara Meyer

    Mobile OEM Advertising Explained: 6 Common Myths Busted

    Many marketers still view mobile OEM advertising as a niche acquisition channel built around pre-installed apps, limited targeting, and difficult measurement. That perception no longer reflects how the channel works today. Today, mobile OEM advertising includes app recommendations and advertisements delivered through manufacturer-owned app stores, device setup flows, browsers, launchers, notifications, and other native device...

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  • Türkiye Mobil Oyun Sektöründe İterasyon İnovasyonu Nasıl Geride Bırakıyor?

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    Tara Meyer

    Türkiye Mobil Oyun Sektöründe İterasyon İnovasyonu Nasıl Geride Bırakıyor?

    Türkiye’s most successful mobile game studios are not known for inventing new genres. They’re known for taking familiar formats and executing them exceptionally well. That was one of the strongest themes from a recent conversation between Tenjin Country Manager and Account Executive Tabarak Paracha and Batuhan Avucan, founder of Mobidictum, on Tenjin ROI 101. Turkish...

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