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  • iOS14: How Tenjin clients should rethink measurement for Google & Facebook

    Roman Garbar

    iOS14: How Tenjin clients should rethink measurement for Google & Facebook

    We’ve decided to make one of our first training materials on post- iOS 14 measurement available to everyone, training previously only available to Tenjin clients. Starting from the iOS 14 release in September and going forward, user acquisition on mobile will turn into something very different. This is why it’s crucial to start preparing for...

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  • Tenjin Case Study: TokyoSmartGames User Acquisition Journey

    Ebony Nicole Simone

    Tenjin Case Study: TokyoSmartGames User Acquisition Journey

    The importance of easily manageable aggregate data has never been so high, especially after recent iOS 14 news. Our latest client case study is about the Tokyo game development company, TokyoSmartGames. They use Tenjin to transition from using Google Spreadsheets to building their own internal BI. TokyoSmartGames Director, Kinoshita Tomohiro, provides insights into how the user acquisition...

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  • Preparing for the iOS attribution shift in September: industry-wide effects SANs like Facebook and Google have on all MMPs

    Roman Garbar

    Preparing for the iOS attribution shift in September: industry-wide effects SANs like Facebook and Google have on all MMPs

    Since the announcement of new attribution rules on iOS 14, we saw that Mobile Measurement Partners quickly divided into two camps. The first wanted to start building their technology from scratch based on the new attribution framework that Apple provided (SKAdNetwork). The second wanted to continue building on the usage of non-deterministic user-level attribution techniques. We...

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  • Apple rolls out new rules of attribution for iOS 14, September

    Chris Farm

    Apple rolls out new rules of attribution for iOS 14, September

    During WWDC 2020, Apple announced that iOS14 users will need to give explicit permission to apps when collecting users’ IDFAs.  For 8 years, attribution technology used IDFA as the deterministic way of tying advertising sources to installs and was a cornerstone of the industry. Given these new rules for attribution, everyone in the mobile Adtech ecosystem...

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  • How will COVID-19 affect the hyper-casual industry in 2020: A virtual panel

    Ebony Nicole Simone

    How will COVID-19 affect the hyper-casual industry in 2020: A virtual panel

    Mobile gaming is seeing a surge due to the current stay-at-home measures around the global pandemic. Late last year, the novel coronavirus (COVID-19) is found in China and quickly spreads worldwide. And here we are today.This current pandemic affects the economies of major countries, the expansion of all industries. In mobile gaming, hyper-casual is no...

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  • Case Study: ITI uses Tenjin to help increase Apple Search Ads installs by 6x

    Ebony Nicole Simone

    Case Study: ITI uses Tenjin to help increase Apple Search Ads installs by 6x

    We published our latest case study with ITI on how they found success using Tenjin and Apple Search Ads. We discuss with ITI Developer, Kosei Saegusa, how they began publishing hyper-casual games worldwide, and what optimization techniques they use to increase their Apple Search Ads install volume by six times. Humble Beginnings ITI’s journey started...

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